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Table 5 Workshop design and content

From: Create to Collaborate: using creative activity and participatory performance in online workshops to build collaborative research relationships

Workshop 1 (WS1)

Date and duration: Saturday 6th February 2021, 3 h

Framing/workshop style: Game show: points were kept by participants; games were not aimed at skill/technique but building connections. Moments of reflection in the chat were included throughout. One main facilitator, supported by a second

Opener/warm-up: Measuring the potato brought by participants (smallest and largest potato lose); Zoom fetch including an object that is ‘a comfort’. Following a screen break, a quick movement game where only 3 people could stand at any time

Relationship building exercises: Creating connections with all participants turning cameras off and turning them back on if a statement was true for them (only showing all those that had that thing in common). Switching roles, with young people asking researchers questions in small groups

Research discussion: Zoom polls asking questions about the pandemic and school support. Anonymous chat responses to a series of questions around how it feels to be sent out of class, the effectiveness of school discipline, and what participants wished school staff knew more about. Small group task to come up with a new strategy to support student wellbeing at school, which was then pitched to the main group with a vote at the end

Ending: All participants hiding under a blanket on screen with the challenge to not be the first or last to remove your blanket

Workshop 2

(WS2)

Date and duration: Thursday 11 March 2021, 2 h including pizza delivery towards end

Framing/workshop style: A participatory experience with games, conversation and spoken word poetry. Two facilitators (one British Somali who would be able to facilitate culturally appropriate discussion)

Opener/warm-up: Welcome and stretches. Introductions and each share one interesting thing and a thing discovered during lockdown

Relationship building exercises: Checking in with mood through reflection exercise and sharing reflections on things that are good and challenging. Small group game to find the most interesting thing you have in common. Zoom fetch game, including finding an object of hope

Research discussion: Facilitated discussion on participants experiences, such as their roles as women in the community, what would make it easier to reach out, and quick meal tips

Ending: Three minutes to free write. Reflection on connections made and checking back in on mood with reflections on experience. Mention of seed funds available with further follow-up emails including discussions about this

Workshop 3

(WS3)

Date and duration: Wednesday 21st April 2021 (1.5 h, one morning, one evening workshop)

Framing/workshop style: Conversation guided by facilitator and illustrated booklet provided to participants before the workshop. One main facilitator with co-facilitators for breakout rooms

Opener/warm-up: Hello and welcome, session housekeeping. Researcher introductions

Relationship building exercises: To bring and discuss an object to the screen that represented the workshop topic—air pollution

Research discussion: Break out room discussions, supported by illustrations in workshop packs. Discussion exercises included ‘in my neighbourhood I want to change…’ and ‘use the key to map air pollution issues in your area’

Ending: What could £2000 fund as a community project exploring air pollution

Workshop 4

(WS4)

Date and duration: Thursday 15th July 2021 (3 h in the afternoon)

Framing/workshop style: Game Show: series of small group games that became more elaborate, with points awarded to the teams after each game and a small prize on offer to the winning team. Two facilitators

Opener/warm-up: A number generator to put people into teams and a game to find the most interesting thing each team had in common. Zoom fetch with an object related to song lyrics (with the link explained by each participant for points)

Relationship building exercises: Sharing talents and tips (in pairs) and a group challenge to steal the Mona Lisa using the group’s specific talents

Research discussion: Game that asked participants to decide in a fictional situation whether they would share their health data. Team conversation and writing of a manifesto on health research (shared back with main group)

Ending: Researcher introductions. Introduction to seed funds available. Discussion about future session