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Table 3 Workshop theme, design strategies, recruitment mechanisms and inclusion criteria

From: Create to Collaborate: using creative activity and participatory performance in online workshops to build collaborative research relationships

Invitations & recruitment

Workshop 1: Mental health and school environments

Workshop 2:

Wellbeing in Somali community

Workshop 3: Air pollution

Workshop 4: Health data

How the workshop theme was developed

Young people’s advisory group input into ARC West research priority setting processes

Discussion between C2C project staff and community organisation

Discussion with ARC West public health research priority setting group

Discussion between C2C staff and researchers working on health data projects across multiple disciplines

Artists’ workshop design strategy used for facilitated co-creation

–Instructions and playful tasks as Rancièrian pedagogical tools, facilitating democratic knowledge exchange and production

- Games as social structures generating temporary communities

- Playfulness and silliness allowing for norm-shedding and intimate connections between strangers

– Foregrounding positionality and context-specificity

– Co-designed and co-facilitated by Persis-Jadé Maravala and Hayley Dawn Hill, ZU-UK

– It was important to bridge to the participating Somali women’s community, so selected a female-identifying team including Yusra Warsama, a freelance maker from Coney’s Guild, herself with Somali family heritage

- The workshop was a hybrid of typically Coney pieces of resonant gameplay plus reflection, with Yusra’s own creative writing practice

– Co-facilitated by Eliza Cass & Yusra Warsama, co-designed with Tassos Stevens, Coney

– To enable the online workshop to be as accessible, interactive and inclusive as possible, physical flyers were created to advertise it, and an illustrated paper-based workshop pack was developed for participants to fill in the exercises live, directly responding to the hosted session. This was posted in advance to participants

– Co-designed and co-facilitated by Ellie Shipman & Zoe Banks Gross

– We presented a contest between teams, curated to mix researchers and public, with a light fiction contextualising the research themes

– The contest comprised resonant pieces of gameplay plus reflection, early rounds bonding teams and priming themes, culminating in co-design of research framed as the final challenge

– Co-designed and co-facilitated by Rhianna Ilube & Tassos Stevens, Coney

Invitations & recruitment mechanisms for public-participants

Young people’s mental health charity, social media, websites

Local community organisation and associated network links

Leafleting through doors in neighbourhoods with high air pollution and high indices of multiple deprivation. Social media adverts, emails to local community groups

Creative organisations mailing lists both in Bristol and nationally

Inclusion criteria for public-participants

Aged 12 to 18

Attending school

Speak English

Over 18

Part of Somali community and/or works with Somali community

Speak English

Identifies as female

Over 18

Resident in designated area of high pollution/based on postcode/ street LA data

Speak English

Over 18

Based in the UK at time of the workshop

Speak English

No prior involvement in research

Inclusion criteria for researcher-participants & practitioner-participants

Working in research priority topic area

Interested in the workshop and collaborative research

Available to attend

Speak English (for workshop 2 we considered including translation but the practicalities of this for an online interactive workshop became too complex)